tcgX.pl
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FAQ - Questions and answers

A quick guide to what TCGX.pl offers and how to use it. Didn’t find your answer? Ask on the TCGX.pl Discord.

Basics

What is TCGX.pl?

A toolbox for Pokémon TCG players in one place: a card database with prices, deck and practice tools, a tournament module with live pairings, personal result tracking, and games. A fan project, not affiliated with The Pokémon Company or Nintendo.

Do I need an account?

No. The card database, every tool (deck import, replay, TableTOP, calculators, proxies) and the games work without signing in. An account is only needed where something has to be saved for you.

  • card collection and Pokédex
  • saved decks and replays
  • My Results (tournament history)
  • tournament sign-ups and the organizer panel
Language and currency

Switch the site language in the footer (PL / EN); the default follows your browser settings. The same place changes the price currency: € / $ / zł. Note: card names and card text are always in English - that is the printing we work from.

I found a bug - where do I report it?

On the TCGX.pl Discord, in the bug-reports channel. The more detail the better: for the replayer attach the battle log and the turn number, for TableTOP the card that behaved wrongly, and for the importer the full deck list.

Account and signing in

How do I sign in?

Three ways - no password. The account is created automatically on first sign-in.

  • Google
  • Discord
  • e-mail - we send a 6-digit code (the same message also contains a link)
I signed in with Google once and by e-mail once - do I have two accounts?

No, as long as both use the same verified e-mail address - then the sign-in methods link to a single account. A different address creates a second, separate account.

Why the Player ID?

Your 7-digit Pokémon Player ID. It matters for tournaments: organizers add you to the list by it, and your entries link to your account. It stays private - only judges and organizers of the tournaments you take part in can see it.

What does the “verified” badge mean?

It confirms the account really belongs to the owner of that Player ID. It is granted by an organizer with verifier rights. Verification is global - it applies across all tournaments, and other accounts claiming the same number lose it.

Cards, sets, collection

Where do the card data and images come from?

Everything is hosted by us - the complete card list for every set (except Pokémon TCG Pocket, which we don’t cover) along with images, set logos and symbols. That is why filtering is instant and we don’t depend on anyone else’s servers.

How often are prices updated?

Once a day. We show two sources: Cardmarket (Europe, mixed languages - trend price) and TCGplayer (US, English cards - market price), plus a conversion to your chosen currency. These are estimates, not offers - check the marketplace before buying.

How does the Collection work?

Open a set and click the cards you own. Progress and collection value are calculated automatically. Two derived views come with it: Pokédex collection (how many species you have “caught” on cards) and Deck check - paste a list and we show what you are missing and what it costs.

Holo effects don’t work on my phone

That’s intended. In card grids (database, set, collection) the effects are off on phones - you can’t tilt a tile with your finger anyway, since a tap opens the card, and the textures alone weigh several MB per page. The full effect lives on the single-card view: tap the card to pick it up and move your finger. On desktop the effects work everywhere.

What are “Upcoming cards”?

Cards from sets that haven’t hit the format yet - translated into English from the Japanese releases thanks to pokemonproxies.com. They’re for previewing and printing practice proxies before the set reaches the official database. On release they disappear from here and show up in the database instead.

Tools

All of them work without signing in. Most start with pasting a deck list from Pokémon TCG Live (the Export button in the deck editor).

Deck import

Paste a list, we recognise every card and render the deck as an image. You can change the background, the layout (fan or count), upload your own mat photo and download the finished image for Discord or social media. Next to it there’s the printable list - an A4 sheet in tournament decklist format, ready to print.

Game replay

Paste a battle log from Pokémon TCG Live and we replay the match turn by turn on a board: actives, bench, energy, damage, prizes and hand. Step through it, jump between turns or between prizes taken. Pasting your deck is optional - it helps pick the right card printings.

TableTOP and TableTOP 1v1

TableTOP is a solo goldfishing simulator: load a deck and practise setting up - drawing, attaching energy, evolving, items and supporters. No attacking. TableTOP 1v1 is the same board for two people on one device. The rules are soft: if you break one you get a warning, but nothing is blocked - this is a practice tool, not a judge.

Pack simulator

Open virtual packs from a chosen set and see what can be pulled. For fun and for getting a feel for a set’s contents - it has no effect on any account or collection.

Prize Checker

Prize-checking practice: the app deals 6 prizes from your deck and you work out which cards ended up there from what you can see. A useful skill in every game - the faster you know what’s missing from the deck, the better you plan.

Odds calculator

Calculates the probability of drawing cards from your deck using the hypergeometric distribution - exactly, not by simulation. Mark a group of cards (“outs”), set how many cards you’ve seen (7 = opening hand, 8 = after the first draw) and read the result.

Swiss calculator

Enter the number of players and it shows the round count and top-cut size per official rules (editable). It also shows what record should be enough to advance - including asymmetrical cuts, where players on the bubble play a win-and-in match instead of being cut on resistance.

Tier list and Deck compare

Tier list is your own archetype ranking - drag decks between rows (mouse and touch) and save it. Deck compare takes two lists and shows shared cards and differences - handy when tuning your version of a known deck.

Proxies and GLC

Proxies prepares practice cards for printing: search cards, add them to a sheet and print them at true card size. GLC (Gym Leader Challenge) is a separate format - 60 cards, singleton, one Pokémon type, no rule-box cards (ex, V, GX and so on). You’ll find the rules and ready-made lists there.

My Results

What is it for?

Your private tournament diary. Add a tournament (name, date, format, live/online, your deck, player count, placing) and then round by round: opponent, their deck, who went first, game results. Nobody but you can see it.

What do I get out of it?

Statistics you can’t work out from memory:

  • match and game win-rate
  • matchups - how you fare against specific archetypes
  • the effect of going first and of the coin flip
  • a split by format and mode (live / online)
  • your head-to-head history with specific opponents
Bye, no show, ID - how do I record them?

There are dedicated buttons when adding a round. Bye and no show count as a win, ID is an intentional draw (opponent and deck are optional then). This keeps your statistics clean of rounds where no real game happened.

Can I move my data?

Yes - the Export and Import buttons write your whole history to a file and load it back. You can also download an image of a single tournament to post a summary on social media.

Tournaments - for players

How do I sign up?

Sign in, fill in your profile (first name, last name, year of birth, Player ID) and open a tournament from the public list. A closed tournament requires an entry code from the organizer. If the organizer added you earlier by Player ID, your entry links to your account automatically once you register.

Do I have to submit a decklist?

It depends on the tournament - the organizer decides whether it is required. You choose how much of it is visible:

  • hidden - only the organizer sees it
  • archetype - opponents see 2 Pokémon, not the full list
  • full - the decklist is public
How does a round work?

When the round starts you see your table and opponent. After the match one of you reports the result and the other confirms or corrects it - only a confirmed result counts towards the standings. With a bye you get an automatic win. The round ends when every match is confirmed (or when the organizer closes it).

Something went wrong during a match

Use the Call a judge button on your match. The ticket reaches the judges with your table number, so they know where to go.

I want to drop

There’s a drop button on your registration. Careful: you can’t undo it yourself - if you change your mind the organizer has to bring you back.

Tournaments - for organizers

How do I create a tournament?

Go to Tournaments → create. Set the name, date, venue, format, player cap, whether a decklist is required and whether the event is public or code-only. You can enable age divisions - each division then gets its own rounds, timers and cut, and a division with fewer than 6 players merges upwards.

Where do pairings come from?

Two modes. App - our system builds the pairings (Swiss, then a top-cut bracket) and suggests the round count from the player list. TOM - you upload pairings and results from a Tournament Operations Manager export (.tdf). You can re-import safely: the same rounds won’t duplicate and players link by Player ID.

How do I add a player without an account?

Enter their Player ID. If they have an account the details fill in automatically. If not, provide first name, last name and year of birth; those pre-fill their profile when they register, and the tournament entry links up automatically.

Judges and co-organizers

Add them by Player ID (an account is required). The judge role handles tickets and results, the admin role gives full access to the tournament panel. Judge tickets arrive with the table number.

Timer and announcements

Every round has a timer - you can show it full screen (including all divisions at once on a hall display). Automatic match resolution when time runs out can be enabled. Announcements reach every player in the event as a notification.

Finishing the tournament

After the planned Swiss rounds you make the top cut, and once the bracket is done you finish the event. No rounds can be added afterwards, so check the last round’s results first. Finished tournaments stay in the history - yours and the players’.

Championship, games, privacy

The Championship tab

The official championship schedule - Regionals, Internationals and Worlds - plus the Play! Pokémon points ranking for the current season. The data comes from official Pokémon sources; we only display it.

Games - why are they here?

For a break between deck tests. There are 26 of them - some with records saved to your account, some for two people on one device - and Auldale - The Journey is a text RPG set in the first generation.

Cookies and analytics

We use Google Analytics to see which tabs get used and what to improve. You give consent in the banner and can change it any time - the Cookies link in the footer. Your account, collection and records work regardless of that choice. Details in the Privacy policy.

Card and artwork rights

All Pokémon TCG cards, artwork and text belong to The Pokémon Company, Nintendo, Game Freak, Creatures and/or Wizards of the Coast. TCGX.pl is an independent fan project - not produced, endorsed or supported by any of them.

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